AI Insights · Timothy · October 2021
Top 5 Horror Games Performance in Belgium Q3 2021
Discover the performance trends of the top 5 horror games in Belgium during Q3 2021, including weekly downloads, revenue, and active users.
Top 5 Horror Games Performance in Belgium Q3 2021
The third quarter of 2021 showcased interesting trends for the top horror games in Belgium on a unified platform, combining data from both iOS and Android. Here’s a detailed look at the performance of these apps.
Identity V from NetEase Games saw a varied performance in weekly revenue. The highest revenue was approximately $1.3K during the week of August 9, with a notable increase from the previous week. Weekly downloads remained relatively consistent, peaking at 112 during the weeks of June 28 and September 6. The game maintained a stable user base, with weekly active users ranging from around 906 to 1.1K.
Hello Neighbor by tinyBuild LLC experienced fluctuations in both downloads and revenue. Weekly downloads started strong at 1.7K in late June but gradually declined to 1.3K by the end of September. Revenue peaked at $280 during the week of August 9. Active users showed a downward trend, starting at 6.8K in late June and ending at 5.5K by the end of September.
Dead by Daylight Mobile from Behaviour Interactive Inc. had modest revenue, with the highest being $600 during the week of July 5. Weekly downloads remained steady, averaging around 200, with a slight dip to 111 during the week of August 30. Active users saw a gradual decline from 575 in early July to 446 by the end of September.
Five Nights at Freddy's by Clickteam, LLC showed a steady increase in revenue, peaking at $155 during the week of September 13. Downloads were sporadic, with the highest being 74 in late June. Active users fluctuated, starting at 405 in late June, peaking at 374 in mid-September, and ending at 265 by the end of Q3.
Bendy and the Ink Machine by Joey Drew Studios Inc. had low but stable weekly downloads, peaking at 25 during the week of July 12. Revenue showed an upward trend, reaching $155 by the end of September. Despite the stable downloads, the game maintained a relatively low active user base.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.